Top 10 LoL Scripts 2026: How the Big Names Compare on Features, Risk and Price
Ten LoL script brands people keep asking us about in 2026, from Hanbot and Soyuz to HugePro, compared on features, Vanguard approach, support and price, with BulkScript included and its weak spots named.

Every few days someone pastes two checkout pages into our Discord and asks which one to go with. Sometimes it's Hanbot versus us, sometimes Soyuz versus Zeus and we're not even in the running. So here's the long version, written once: the ten LoL script brands people bring up most in 2026, what each does well, and where each falls short.
One thing up front. We sell one of these ten, so read this knowing that. I've put BulkScript near the end and stuck to what's already common talk about the other nine. These are brand names that get discussed all over the scene, and nobody here is getting trashed for fun. If your own experience with any of them says otherwise, tell us on Discord.
What We Looked At
Five things, roughly in the order buyers ask about them:
Update speed. What happens on patch day, and how long a new champion waits before it gets combo support.
Feature depth. Prediction quality, combo logic, aim modes and how human the whole thing looks.
Vanguard approach. Whether the team keeps pace with anti-cheat updates or waits for the next ban wave to find out.
Support. Who you talk to when it breaks, and in what language.
Price. Whether short packages exist, and whether the money actually shows up in League.
I grouped brands by how they work instead of ranking one to ten. Comparing a marketplace like Hanbot to a mid-price tool like ElBot on one scale doesn't tell you much.
The Veterans and Marketplaces
EloBuddy
If you've been around League scripting for a while, you know the name. At its peak EloBuddy was one of the biggest platforms the scene ever had, with hundreds of scripters under it. The legacy is real, and a platform setup like that can host a lot of different script styles.
The problem is 2026. EloBuddy doesn't take much of a position on modern Vanguard, and updates come a lot slower than they did in its prime. There isn't much of a pitch aimed at new players either. Nostalgia doesn't count for anything when you're trying to get out of Platinum 2.
Hanbot
Hanbot is one of the oldest names still standing, and it runs more like a marketplace than a single product. Lots of sellers, lots of custom scripters. If you main something niche like Riven, Yasuo or Katarina, there's a decent chance someone wrote a champion-specific package for it under the Hanbot umbrella. The community and forum culture go back years.
Quality is the catch. It swings hard from author to author, so one script can have excellent prediction while another on the same platform still hasn't been updated for last week's patch. There's no central support desk either. You sort things out with the individual author, and Turkish-speaking players often end up doing that in English. We went through the options for people leaving it in our Hanbot alternatives post.
GoS (Grand of Sorrow)
GoS is open source and community-driven. Scripters contribute, users test, and access is free or close to it. If you like tinkering, you can write your own package. I get why it appeals to someone with no budget.
Security is where it hurts. Open source means the signatures are open too, and against Vanguard that's a serious exposure. There's no central quality control, so figuring out which contributions are solid is your job. For a proper look at the safety side, read is LoL script safe against Vanguard.
The Premium End
HugePro
HugePro sits at the top of the price range and positions itself almost like enterprise software. The feature list is long, the modular setup feels like scripts inside a script, and it covers several games.
A one-month HugePro package costs about what some brands charge for three months. And because it's a multi-game brand, its attention is split across titles, so it's not always obvious what the extra money buys you in League specifically. In fairness, we sell packages for other games too. The number to look at is how quickly a brand has shipped League updates over the last few patches.
Divine
Divine pitches itself as premium: not cheap, but you get quality. The panel is clean, combo logic on the flagship champions is genuinely good, and the marketing is polished.
Price against performance is harder to defend. The premium markup doesn't always land in the features you'll actually use, and support is aimed at a global audience, so Turkish help is thin.
The Specialists
Soyuz
Soyuz made its name on Vanguard bypass. When Riot tightened its anti-cheat, Soyuz was one of the few names people said still worked with Vanguard running. The bypass team is serious and reacts quickly to new Vanguard builds.
The script itself doesn't shine as brightly. Prediction and combo logic trail some of the leading rivals, most noticeably on skillshot ADCs and mid laners. Pricing is aggressive and short packages are hard to find. Getting into the game matters, and so does landing your abilities once you're there. If you want the background, how Vanguard bypass works in 2026 covers it.
Zeus
Zeus sells speed: low reaction time, high hit rate. On some skillshot champions, Ezreal Q and Lux E for example, the prediction really is quick, and ping tolerance is good.
Humanization is the weak spot. It can look robotic at times, which raises report risk, because a tilted teammate will spot it fast. Champion coverage is narrow too. Around 20-30 flagship picks are strong and the rest are average.
Marksman AI
Marksman AI is the newcomer that calls itself machine-learning based, and "AI" appears a lot in its marketing. Dynamic prediction and models that adapt to player behavior make for an interesting pitch.
The label doesn't always carry into actual games, and some comparisons put it behind classic prediction engines. It's also a young brand, so long-term support is an open question. If the aim-mode terminology in these pitches is fuzzy, our soft vs silent aimbot breakdown clears it up.
The Budget Option
ElBot
ElBot lives in the middle of the price range and does the basics. Entry cost is low, and the core aimbot and orb walker work. For someone trying a script for the first time, it's a reasonable place to start.
It runs out of depth as you climb. Advanced combo logic is shallow, and it struggles with the small executions that decide games in Diamond and above. The security approach is middle-of-the-road as well, fine for casual use and not what I'd want for a serious grind.
Where BulkScript Fits
Now us. The BulkScript LoL package is actively maintained. We're ready on patch day, and new champions get combo logic added soon after release. Every skillshot is tuned on its own, so Darius E in top lane and Ahri R in mid each run on their own numbers. For aim you get soft aim, humanized flick and pure silent, all profile-based, so your ranked setup can behave differently from your normals.
We spent as much time on humanization as on raw prediction speed: randomized delays, a spread of reaction times, weighted target selection. We don't call any of it AI. Play a few games and judge how it looks.
On safety, the code is closed source, and the package includes an HWID protection layer and loader isolation. We have people following Vanguard updates and trying to get ahead of new builds. Risk still isn't zero, and I say more about that in the FAQ.
The panel and support are in Turkish, and you can pay by bank transfer (Havale), Papara or crypto. Packages come in 7, 30 and 90 days, and the 7-day one is the sensible first buy. All champion support comes from one team, so you never have to wonder whether a particular author kept up with the patch.
Where we're weaker: we don't have Hanbot's back catalog of niche, single-champion scripts. If that's what you want, their ecosystem has more of it. Current packages are on the BulkScript LoL Script page.
The Short Version
EloBuddy: a name everyone knows, slow on updates and Vanguard.
Hanbot: huge ecosystem, uneven quality, no central Turkish support.
GoS: free or nearly free, but open source leaves security exposed.
HugePro: very expensive, with League focus split across games.
Divine: clean panel and good combos, questionable value, thin Turkish support.
Soyuz: strong on bypass, average as a script.
Zeus: fast prediction, robotic-looking humanization.
Marksman AI: interesting idea, marketing ahead of performance.
ElBot: cheap way in, not much depth at high elo.
BulkScript: one team, Turkish panel and support, 7-day entry package.
Picking One
If you main a niche champion and don't mind dealing with authors in English, Hanbot is worth a look. If your budget is zero, GoS exists, but go in knowing the security trade-off. If you want Turkish support, updates from a single team and a short trial period, try us.
My suggestion for a first purchase is the 7-day package. Play some normal games, get your settings where you want them, then move to 30 or 90 days if it suits you and let us worry about patches. Before you pay anyone, run through the checklist in our LoL script buying guide 2026.
FAQ
Will I get banned for using a script?
You can. Any brand promising "100% undetected" isn't telling you the truth. The right provider plus sensible use lowers the risk a lot: don't max every setting, turn it off in games with streamers, and don't play in a way that collects spam reports. Our architecture and update pace exist to keep that risk down, but we can't guarantee anything, and nobody in this business honestly can.
Which LoL script brand is best in 2026?
We'd say BulkScript, and you already know we're biased. Every brand on this list is good at something, so the right pick depends on what matters to you. If Turkish support, single-team updates and active Vanguard tracking are on your list, start with our 7-day package.
Hanbot or BulkScript?
Hanbot is broad but fragmented, and you decide which author to trust. BulkScript is one centrally managed package. For Turkish support and one place to go when something breaks, we're the better fit. For an old niche script written for one specific champion, Hanbot's ecosystem is the place to look.
Are free LoL scripts worth it?
They work, but the risk is high and quality is all over the place. Open-source options like GoS keep their signatures in the open, which leaves them weak against Vanguard. Paid brands add closed source, loader isolation and HWID protection layers, and that difference matters.
Which scripts work with Vanguard running?
That can change from patch to patch, so what you really want is a team that tracks Vanguard continuously. Soyuz built its name on this, and we work with a low-detection-risk architecture and active tracking of our own. More in how Vanguard bypass works in 2026.